$PLAI and Spielworks Games

Some of our internal titles - e.g. Tapmonsters and Chainmonsters - will have their own tokens, rather than relying on $PLAI.

The relationship between these tokens - e.g. $MONSTER - and $PLAI is designed to benefit both the ecosystem as a whole, and our long-term supporters.

Token liquidity

All tokens from our internal games will utilize $PLAI for their primary DEX liquidity.

This has a number of advantages:

  • Game tokens - such as $MONSTER - will have strong liquidity from the start.

  • Any fees accumulated from DEX swaps will be taken out of circulation, for both $PLAI and the appropriate game token.

  • Our games will join a healthy token economy.

  • Demand for $PLAI will increase, driving increased liquidity and trading volumes.

We will also create "networked liquidity" positions, facilitating token pairs on DEXs between Game Token A and Game Token B, for example.

In the event that Spielworks receives significant token allocations from game partners, liquidity pools for these tokens will be deployed against $PLAI, with similar advantages.

Game token airdrops

$PLAI holders will benefit from airdrops of tokens from Spielworks games, using our points system.

The portion of the token supply dedicated to this purpose will be determined on a game-by-game basis, but will typically range between 1-3% of the total supply.

Holders who would like to receive these airdrops will need to opt-in via our dedicated airdrop site.

Pre-sales, allowlists and exclusive drops

Certain allocations of future game tokens, and certain NFT drops from upcoming Spielworks games, will be available to $PLAI VIPs only, e.g. in private pre-sales or through allowlist access.

Certain allocations of future game tokens, and certain NFT drops from upcoming Spielworks games, will be available to purchase exclusively with $PLAI.

Token reserves and buy back

A portion of the revenues generated by future Spielworks games will be used to buy back & increase our reserves of $PLAI for future use.

This portion will be decided on a game-by-game basis, but will typically range between 5% and 25% of net revenue.

Any reserve amounts purchased in this way will be publically disclosed on a regular basis.

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